I design and build gameplay systems, optimized mechanics, and worlds players remember — solo, in Unreal Engine 5.
I'm Jai Vardhan Singh — an Unreal Engine gameplay programmer and indie developer building under the MrCing Dev banner. No studio pipeline, no team: every system, mechanic, UI screen, optimization pass, and store submission in my work was built by one person. I'm currently working full-time while building my games at night. That's not a limitation — that's the proof of how I work.
Available for Blueprint gameplay contracts, systems work, mobile optimization, and indie collaborations. Fast replies.